What Am I Doing ?

In this section, you'll find the vast majority of the projects I've worked on, both personal projects, alone or as part of a team, and university projects.
Although I appreciate all the projects I've worked on, there are two that stand out, and I invite you to have a look at them below.

My Main Projects

These two projects were developed in my own time with Valentin Mary and Luka Baudrant. Both projects belong to the VLD group, a company offering a range of services including private lessons and website development.

VLD Group & VLD School

VLD School is a specialist IT training platform offering a wide range of courses suited to different needs, whether it's learning a programming language, mastering specific software or developing design skills.
Our ambition is to provide quality resources to support learners in their professional and personal development.

This project was made in collaboration with Luka Baudrant and Valentin Mary.

ReactJS


Front-End

JavaScript


Web & Back-End

Html/Css


Front-End

TailwindCSS


Front-End

EJS


Middleware

Stripe


Payment

Stripe API


Payment & Back-End

Markdown


Course Writing

LateX


Course Writing

Figma


Wireframe & Design

MariaDB


Back-End

PostgresSQL


Back-End

ShotCut


Recording

Discord


Communication

VS Code


IDE

GitHub


VM and Cloud Programming

Git


Cloud Programming

BASH


Deployment

Termius


Deployment

AuthJS


Back-End

Social CO²

Social CO² (or SCO2) is a social network that we developed with four friends as part of a university project focusing on ecology
On this project, I was responsible for leading the team and conceiving the entire design of the site, while the other members concentrated on developing and finding relevant data.
Thanks to our collective efforts and effective collaboration, we outperformed the other groups and achieved top marks. However, some members of the team would have liked more time to refine the final result.

This project was made in collaboration with Luka Baudrant, Valentin Mary, JEremy Desbois and Camille Dehen.

Express


Back-End

Flutter


Front-End

API Rest


Back-End

Postman


Front-End

ReactJS


Front-End

MariaDB


Back-End

SQL


Back-End

Firebase


Authentification

Discord


Communication

UML


Organisation

VS Code


IDE

GitHub


VM and Cloud Programming

Git


Cloud Programming

BASH


Deployment

Termius


Deployment


My Secondary Projects

The projects presented below are on a smaller scale, but each of them has given me valuable experience and a real pleasure to work on. Whether they were experiments or personal challenges, I took care to design them with as much care and passion as I would more ambitious projects.

The "Pelote Basque"

When I started learning to code, it was primarily to make video games (like Frostpunk, Stray or Hollow Knight). However, in 2024, I had still never coded a game of any kind. So what better way to start practising than by reinventing a classic video game in my spare time? The code is opensource, and there are tutorials for doing just about everything in the game (so if I get stuck, I can always help myself a little). So I decided to make this game on Godot and publish my progress on GitHub as I went along.

Godot


Software

GDScript


Back-End

Git


Cloud

Blender's Illustrations

As the saying goes, "Practice Makes Perfect". So the best way to make progress with Blender is to use it regularly, particularly through concrete projects that have a clear end goal, even if it's only a partial one.
Working on projects with an end-to-end vision allows you to take on a variety of challenges and sharpen your skills. For this illustration, I was inspired by a church hall, but I chose to replace the cross with a mathematically perfect geometric shape. This artistic choice adds a modern, abstract touch to the work, creating an interesting contrast between the classical architecture and the contemporary elements.

Blender


Software

Krita


Illustrations

Figma


Illustrations

This Portfolio

I decided to make this portfolio many months before I started working on this particular model. My portfolio went through three distinct models:

  • - A first version done on the spur of the moment and without any prior design.
  • - A second version that was more stylised and researched, but perhaps a little too much so.
  • - A third version (the current one) where I managed to balance inventiveness, novelty, minimalism and functionality.

And as if the challenge wasn't enough, I decided to code it with a language that was still unknown to me when I started working on it (TailwindCSS).

VS Code


IDE

HTML/CSS


Front-End

Figma


Design & Wireframe

Impression 3D

Since the end of 2022, I've discovered a new passion for creation: 3D printing. Since then, I've had the opportunity to print a wide variety of objects, including a lunch box, flower pots, a phone holder and many more! However, I mainly use PLA, so I've never had the opportunity to work with resin.

Cura


Software

Blender


Software

Solidworks


Software

Cura Ender3 V1


Hardware

Woodwork

It may seem surprising for a computer scientist, but what a pleasure it is to leave your screen and manipulate tangible objects! Despite a few inconveniences, such as a splinter or an imperfect cut, the satisfaction of the job done is unbeatable. This type of work demands absolute rigour: a simple error in measurement or assembly can compromise the whole project. Each stage requires meticulousness, thoughtfulness and anticipation of technical constraints. In the end, these skills are very similar to those required in programming.

Blender


Furniture modelling

DrawIO


Planning

Drawings

Passionate about art in all its forms, I started drawing as soon as I could hold a pencil. My creations ranged from original characters to architectural sketches and more abstract compositions. Although this passion still drives me, I can't devote as much time to it as I used to. Nevertheless, I still enjoy creating, whether it's drawing a logo or creating a stylised icon.

Leonardo


Drawings

Illustrator


Design

Figma


Design

Serpa

A university project to develop a system for recognising patterns in images using the OpenCV library in Python. The desired pattern is made up of four circles: three solid black circles and one white circle surrounded by a black outline. At its centre, four small squares, which can be black or white, form a binary code offering 16 possible combinations.
To make the tool interactive and accessible, the interface has been developed using Streamlit, a Python library that makes it easy to create intuitive web applications. Its use simplifies the deployment and operation of the programme.

This project was made in collaboration with Valentin Mary.

Python's Streamlit


Web deployment

Python's OpenCV


Algorithm library

Python's NumPy


Image management

Python's PIL


Reading images

Sift


Algorithm

ORB


Algorithm

SG Magasin

University project to design a shop management system in C++, structured into several classes to optimise stock, sales and customer management.
The programme distinguishes between traditional customers (e.g. age control for alcohol purchases) and loyal customers, who benefit from personalised monitoring with purchase history and loyalty points. It also manages several product categories, such as food (ireduced VAT rate of 5.5%) and non-food (iVAT rate of 20%). Finally, a register is used to record each sale (iproduct, price, date) and to track supplier orders to ensure that stock is replenished.

This project was made in collaboration with Jeremy Desbois.

DrawIO


UML planning

C++


Language